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| File |
Description |
Release date |
| XuanXuanGo6.0(4.75M) |
1. Added score estimating,
which includes 3 main features:
a. Stones can be played under estimating mode to make the
result more accurate
b. Clicking stones can change their life-and-death status
c. The enclosed points where can not form final territory or
need to be filled with stones are shown as
red. So for an ended game, estimated
result is usually the game result! as shown in following
figure:

Go to here for detailed
information
2. Added getting the board status from other program's
window or image in Clipboard
Sometimes, you may want to get the board status in other
program window to do score estimating or analyze
life-and-death problem in it. XuanXuanGo now possesses such
ability. In order to demonstrate the function, I prepared a
picture in which a life-and-death problem (black to play
first) is embedded, as following, when you see the entire
problem in web browser, switch to XuanXuanGo, press Ctrl ken
then click on XuanXuanGo's board area and drag the mouse
cursor upon the web browser and release, the problem will be
imported into XuanXuanGo instantly. If you are using the
version that can solve life-and-death
problem, just press the "Solve" button to get the
solution of the problem, the total time costs less than 1
second!

Go to here for
detailed information
3. Added dragging mouse cursor when marking up board or
adding stones
4. Greatly enhanced the game tree:
a Different color for current path
b Support dragging of the tree
c Double-clicking the tree node to open "Move properties
dialog box"
d Right-clicking on the tree nodes or blank area to popup
short-cut menus
e Branches can be shift up and down
f The tree nodes with bookmark or solution property are in
different colors
g Improved the drawing method so that it looks better
5. Added exporting the board image to Windows Clipboard so
that it can be edited in other image processor, such as
Windows' Paint
6. Added black and white board and stones, it's mainly for
image exporting
7. Improved the display of board and stones when in counting
mode
8. Improved board drawing method
9. The move position can be changed in "Move properties
dialog box"
10. Hundreds of minor improvements, optimizations and
bug-fixes
¡¡ |
2010/05/06 |
| XuanXuanGo5.22 |
1. Added a main UI element: game tree
2. Added Recent files history dialog box to reopen files
easily
3. Added "Game" menu, it's easier to switch among games
4. Added "Game list" dialog box, to manage opened games
5. Added "Named Node List" dialog box to go to named node
easily
6. Added a new file type "life
and death games"
7. Upgrade the XGF file format to 2.0, so that the internal
name can be much longer.
8. Keeps more detailed program status information when quit,
including the layout of the program window.
9. Support multiple child move at the same place. Hold ALT
key before clicking a place where there are already child
moves.
10. Scores bug fixes
11. The main reason for upgrading
the version No. to 5.x is: XuanXuanGo can
solve life-and-death problems by it
self now! |
2009/12/05 |
| XuanXuanGo4.2
XuanXuanGo4.2_update
For registered users, please download the update! |
1. Move numbers are automatically shown when the move's
comment refers to certain move number.
2. Added a move property that can disable above
auto-move-number-display for certain move
3. Added "Trial Move" for Lift-And-Death panel
4. The "Open" toolbar button now can drop down a menu
listing recently opened files
5. Moved "String" marks adding command to the drop-down
toolbar button's menu
6. The search command will search both comments and move
node name
7. Add a toolbar button to set the move number to 1 for
current move, this is a shortcut to do tha same in "Move
Properties" dialog box
8. In "Move Properties" dialog box, the move name field can
now drop down a list to re-use recent names
9. Lets the users add a new move at where there is
already a child move by holding ALT key
10. Bug fixes
¡¡ |
2009/01/06 |
| XuanXuanGo4.0
XuanXuanGo4.0_update |
New features or improvements in XuanXuanGo 4.0
Interface improvements:
1. Re-designed the drawing method for stones. It's now
pretty good when drawing big stones.
2. Several build-in or user-defined board textures are
available for users to choose a favorite one.
3. Improved the game tab area.
4. The icons of toolbar buttons will show in corresponding
dropdown menus.
5. Put some toolbar buttons into dropdown-style buttons to
save toolbar space for the future versions.
6. Customizable toolbar.
System improvements:
1. Optimized starting process so that the program will start
faster. The program window will restore to the size and
position when it quits last time.
2. Added "Open Containing Folder" for game files.
3. When double-click game files in a Windows folder, instead
of firing up a new instance of the program, the running
instance will open the files.
4. For life-and-death editing, 'Pass' moves are used as
wildcard moves for unexpected move. In the old version, only
one move after 'Pass' move will be used to response, while
in new version, the program will use unlimited number of moves after
'Pass' move to response.
5. Removed bugs found.
Game reading and editing enhancements:
1. Added 2 move properties:
a. Hide previous move numbers with exception. Let's assume
that you are at move 30, if you set "Hide previous move" for
it in the Move Properties dialog, move number 1 - 29 will
not be shown; if you set the hiding exception as 2, only
move number 1 - 27 will be hidden. Hiding previous move
number will enhance the game's readability.
b. Show coordination for a certain move. When we navigate to
the move, the game coordination will be shown, no matter if
"Show Coordination" global option is opened or not.
2. Added 3 global options
a. Show Move Number for newly opened game files.
b. Show Coordination for newly opened game files.
c. Wrap Search option.
¡¡ |
2008/11/16 |
| XuanXuanGo3.50 |
Release for the first time. |
2007/05/29 |
| ff4_ex.zip (3K) |
The sample file provided by SGF maker. The
file contains two games. |
1997/05 |
| GNU-Go Engines (1.07M) |
GNU Go is a third party Go game engine
protected by GNU GPL License. XuanXuanGo includes the
version 3.74 for your convenience. If you want to try other
versions of the engine(3.60, 3.73), you can download the
package and use any one of them when you play Go against
computer. |
2007/04/03 |
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